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“Old Pro” Guild

Horde US-Mal'Ganis    (armory)
Progress: 6/6 (H) 6/6 4/4
World: 6376
West: 5582
US: 1813
Realm: 56
World: n/a
US: 30134
Realm: n/a
EncounterTime (GMT)VideosWestUSRealmScore
H: Will of the EmperorAug 21, 2013 04:29111 5000.00+raid
N: Grand Empress Shek'zeerJul 25, 2013 03:37111 100.00+raid
N: Sha of FearMar 21, 2013 01:30111 158.97+raid
H: ElegonAug 21, 2013 03:25111  +raid
H: Four KingsAug 21, 2013 02:38111  +raid
H: Gara'jal the SpiritbinderAug 15, 2013 03:22111  +raid
H: Feng the AccursedAug 15, 2013 03:13111  +raid
H: Stone GuardAug 15, 2013 02:46111  +raid
N: Amber-Shaper Un'sokMar 21, 2013 03:35111  +raid
N: Wind Lord Mel'jarakMar 21, 2013 02:42111  +raid
N: Lei ShiMar 21, 2013 01:10111  +raid
N: TsulongDec 20, 2012 04:09111  +raid
N: Protectors of the EndlessDec 20, 2012 02:28111  +raid
N: GaralonDec 12, 2012 04:29111  +raid
N: Blade Lord Ta'yakDec 6, 2012 02:39111  +raid
N: Will of the EmperorDec 5, 2012 04:33111  +raid
N: ElegonDec 5, 2012 03:00111  +raid
N: Imperial Vizier Zor'lokNov 8, 2012 04:55111  +raid
N: Four KingsOct 24, 2012 05:25111  +raid
N: Gara'jal the SpiritbinderOct 12, 2012 04:44111  +raid
N: Feng the AccursedOct 12, 2012 03:42111  +raid
N: Stone GuardOct 11, 2012 03:29111  +raid
[edit]

Guild Profile

Primary Language: English
Raids per week: 2
casual
Recruiting (outdated):
deathknight (tank)high
druid (restoration) 
druid (feral-tank)high
monk (healer)high
monk (dd)high
monk (tank)high
paladin (protection)high
priest (healer) 
priest (dd) 
warrior (protection)high
We are looking to add 2 Tanks, and a DPS/Off Healer.

---------------------------------------------------------------

Old Pro was created out of a desire to form a raiding group that can allow for a more lax raid schedule, yet still be successful in getting through the raid content. We are not a guild about defeating the most difficult encounters in the game before anyone else, or worrying about how high we parsed on a boss kill. Our primary concern is building a raid group that genuinely enjoys playing the game with each other, and can complete the raid content in a reasonable time-frame while raiding a lower amount of hours.

Many of our raiders have been playing the game since it first was released. We have seen the game make a drastic swing towards a more casual format and want to run a raid group that can work in a similar fashion. Our raiders are all at a stage in their lives where careers and family are taking precedence over completing a raid boss. While we still want to complete the raid encounters, we understand that it can be done in a way that allows us to spend less time locked in an instance.

We work as a team to reach our goals, with the belief that the whole is greater than the sum of its parts. When we raid we are working as one well oiled machine, rather than a bunch of people working for their own benefit. We consider loot to be a byproduct of our goals, which is to progress as a guild, experience “the end-game” and have fun while doing it.
profile administrator(s): Wargy
last updated by Wargy 10 years ago
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