Forgotten WoW Guild
Horde US-Thrallranking by: encounter / achievement
- world:
- 983
- US:
- 390
- realm:
- 1
- Score:
- 108.44
| Progress Milestone | Time (GMT) | World | US | Realm | |
|---|---|---|---|---|---|
| A Tribute to Insanity (25) | n/a | ||||
| A Tribute to Mad Skill (25) | n/a | ||||
| A Tribute to Skill (25) | n/a | ||||
| Achievement | Time (GMT) | World | US | Realm | Score | |
|---|---|---|---|---|---|---|
| Heroic Val'kyr Twins (25) | Sep 28, 2009 | 629 | 262 | 1 | ||
| More Dots! (25) | Nov 4, 2009 14:21 | 1809 | 665 | 4 | ||
| Salt and Pepper (25 player) | Oct 7, 2009 13:44 | 916 | 441 | 4 | ||
| Onyxia's Lair (25) | Sep 23, 2009 01:36 | 996 | 996 | 11 | ||
| Heroic Faction Champions (25) | Sep 21, 2009 | 1015 | 402 | 1 | ||
| Not One, But Two Jormungars (25) | Sep 18, 2009 13:44 | 6357 | 2609 | 18 | ||
| Heroic Lord Jaraxxus (25) | Sep 14, 2009 | 810 | 320 | 1 | ||
| Heroic Beasts (25) | Sep 11, 2009 | 912 | 373 | 1 | ||
| Call of the Crusade (25) | Sep 2, 2009 14:40 | 1341 | 1313 | 9 | ||
| Anub'arak (25) | Sep 2, 2009 | 311 | 109 | 1 | ||
| Val'kyr Twins (25) | Aug 27, 2009 | 4229 | 2022 | 12 | ||
| Faction Champions (25) | Aug 19, 2009 | 39 | 39 | 2 | ||
| Lord Jaraxxus (25) | Aug 12, 2009 | 82 | 82 | 1 | ||
| Beasts (25) | Aug 5, 2009 | 22 | 22 | 1 | ||
[update]
Guild Profile
Primary Language: English
Recruiting:
| mage | 1 | |
| rogue | 1 | |
| deathknight (Frost) | 1 |
Forgotten is a Horde guild on the Thrall (US-PVE EST) server.
http://forgottenthrall.guildportal.com/
Raids are Mon, Wed, Thu, Fri 9am EST to around 1:00pm EST.
Raid times may go longer if necessary.
Loot is currently handled by our GM designed rating system.
Forgotten is the #1 morning raiding guild in the United States.
Recruitment is currently open for all classes with priority placed on the afore mentioned.
We will consider exceptional candidates of any class/spec so do not hesitate to apply or touch base with an officer.
Requirements
We're looking for the following qualities:
* Stable internet connection. If you are going to be disconnecting every 10 minutes during 25 mans but are fine when you run 10 mans please do not apply. DC’ing is usually the same as dying in an encounter. You must also be able to handle running Ventrillo and have a mic so that you can communicate if needed.
* Self-Sufficient. You read strategies...before we try the boss, obtained your own consumables, and are ready to go every morning for raids. You have the ability to theory craft at both the individual and raid levels. You are not afraid of learning new encounters that might not have a strat posted on EJ or some other theory crafting forum. You have the ability to survive environmental effects. You must have the drive to constantly improve your play. You must be able to take constructive criticism VERY WELL so that you can improve your play. We want people who are good, but who are always striving to be better.
* Dedication. You're here pretty much every morning. If you have something that might keep you out 1 day a week, or that might make you miss an hour here and there.... do not bother. We need people who can meet our attendance requirements, 75%. (Attendance is taken over a month’s time, unless otherwise specified)
* Skill. It's VITAL that you are able to adapt to changing situations QUICKLY and go above and beyond the basic tasks in our raids. You need to be able to think for yourself so that you can do your assigned job. Fast reaction times are CRUCIAL for you to do the job that will be required of you.
* Gear. We need to see the effort in your gear, it needs to be gemmed and enchanted properly. Your gear is a direct reflection of your knowledge of how your class works and your dedication to improving your character. You will be judged by the decisions and work you've put into your gear. We are looking for people in the best gear possible, but we will consider phenomenal apps from people that are somewhat under geared.
* Personality. Forgotten has a very adult guild atmosphere, and you will need to fit in with us. This means that you can take a joke, have a good sense of humor, and can take criticism. Overly sensitive people need not apply. You need to be able to take criticism when you make a mistake and you need to be able to let the criticism roll off without it stressing you out. It is not personal; we just want things done right. Our raids are high energy environments.
* You desire to do what it takes to be a successful end-game raider.
Application Periods are not set in stone; you will be an initiate in our guild for as long as it takes for us to evaluate how well you fit into our guild. However, don't go on vacations during your trial period if you expect to be invited.
As usual, well-written applications are more likely to be reviewed than ones that contain little to no content. Incorrect grammar suggests a lack of attention to detail, and anything without complete sentences will most likely be ignored entirely. Anyone who feels that they're a strong enough player to raid in a high-end guild that's of a class not listed above is welcome to apply, as we rarely turn down an excellent applicant.
Applicants are encouraged to touch base with an officer in game with any questions
(Darkboi, Mukz, Nanerpuddin, Nommnom.)
http://forgottenthrall.guildportal.com/
Raids are Mon, Wed, Thu, Fri 9am EST to around 1:00pm EST.
Raid times may go longer if necessary.
Loot is currently handled by our GM designed rating system.
Forgotten is the #1 morning raiding guild in the United States.
Recruitment is currently open for all classes with priority placed on the afore mentioned.
We will consider exceptional candidates of any class/spec so do not hesitate to apply or touch base with an officer.
Requirements
We're looking for the following qualities:
* Stable internet connection. If you are going to be disconnecting every 10 minutes during 25 mans but are fine when you run 10 mans please do not apply. DC’ing is usually the same as dying in an encounter. You must also be able to handle running Ventrillo and have a mic so that you can communicate if needed.
* Self-Sufficient. You read strategies...before we try the boss, obtained your own consumables, and are ready to go every morning for raids. You have the ability to theory craft at both the individual and raid levels. You are not afraid of learning new encounters that might not have a strat posted on EJ or some other theory crafting forum. You have the ability to survive environmental effects. You must have the drive to constantly improve your play. You must be able to take constructive criticism VERY WELL so that you can improve your play. We want people who are good, but who are always striving to be better.
* Dedication. You're here pretty much every morning. If you have something that might keep you out 1 day a week, or that might make you miss an hour here and there.... do not bother. We need people who can meet our attendance requirements, 75%. (Attendance is taken over a month’s time, unless otherwise specified)
* Skill. It's VITAL that you are able to adapt to changing situations QUICKLY and go above and beyond the basic tasks in our raids. You need to be able to think for yourself so that you can do your assigned job. Fast reaction times are CRUCIAL for you to do the job that will be required of you.
* Gear. We need to see the effort in your gear, it needs to be gemmed and enchanted properly. Your gear is a direct reflection of your knowledge of how your class works and your dedication to improving your character. You will be judged by the decisions and work you've put into your gear. We are looking for people in the best gear possible, but we will consider phenomenal apps from people that are somewhat under geared.
* Personality. Forgotten has a very adult guild atmosphere, and you will need to fit in with us. This means that you can take a joke, have a good sense of humor, and can take criticism. Overly sensitive people need not apply. You need to be able to take criticism when you make a mistake and you need to be able to let the criticism roll off without it stressing you out. It is not personal; we just want things done right. Our raids are high energy environments.
* You desire to do what it takes to be a successful end-game raider.
Application Periods are not set in stone; you will be an initiate in our guild for as long as it takes for us to evaluate how well you fit into our guild. However, don't go on vacations during your trial period if you expect to be invited.
As usual, well-written applications are more likely to be reviewed than ones that contain little to no content. Incorrect grammar suggests a lack of attention to detail, and anything without complete sentences will most likely be ignored entirely. Anyone who feels that they're a strong enough player to raid in a high-end guild that's of a class not listed above is welcome to apply, as we rarely turn down an excellent applicant.
Applicants are encouraged to touch base with an officer in game with any questions
(Darkboi, Mukz, Nanerpuddin, Nommnom.)
last updated by darkboi 1 month ago
next >
- Nov 19, 2009 Ezy left guild
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