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“Insomnia” Guild

Horde EU-Kazzak    (armory)
Progress: 2/2 (H)
World: 1929
EU: 1236
EU English: 637
Realm: 59
World: 3727
EU: 2030
EU English: 959
Realm: 116
Encounter First Kill Videos World EU Realm Fastest Kill
+ H: Uu'nat, Harbinger of the VoidApr 19, 2019 01:081906122358
   N: Uu'nat, Harbinger of the Void~Apr 22, 20197550423194
+ N: The Restless CabalApr 17, 2019 22:245796348985
+ H: The Restless CabalApr 17, 2019 22:242671165564
[edit]

Guild Profile

Primary Language: English
Raids per week: 3
semi-hardcore
Recruiting (outdated):
demon hunter (dd)high
druid (balance)high
huntermedium
magehigh
monk (healer)medium
monk (dd)low
paladin (retribution)medium
priest (healer)high
priest (dd)high
rogue (assassination)high
shaman (elemental)high
shaman (enhancement)medium
shaman (restoration)high
warlock (affliction)high
warlock (destruction)high
warrior (dd)low
Website: http://insomniakazzak.boards.net/
(Registration not required)


Our raiding times are:
WED: 23:00 – 01:30
THUR: 23:00 – 01:30
SUN: 23:00 - 01:30


About <Insomnia>

<Insomnia> was created for the sole purpose of providing those who can't attend the traditional raiding schedule with an environment focused on progression raiding. We enjoy a manageable raid schedule that while unique, works well for busy students, those with difficult work schedules, and anyone that enjoys staying up a bit later than usual. With this in mind, we classify ourselves as a "Semi-Hardcore" late-night guild that provides a niche for players who wish to experience this game at a competitive level while also having competitive professional and family lives out of game. We want to have fun while expecting the best out of every player

After a period of inactivity we are back in business doing what we love most: clearing PVE content with a close-knit stable core of players. However, we are always looking to meet new players who fit our profile and will potentially become our next core raiders.
While our raiding times or community may not be ideal for many, we're a guild with personality that pride ourselves on our unique atmosphere. With each passing tier we've not only improved as individuals, but as a team. We've proven our ability to weather the storm and not fall victim to the common difficulties faced by others. Our guilds' mindset is to not only survive the tier, but thrive in them.

What We Are Looking For

We prioritize recruiting dedicated and skilled players over the most optimal class, so anyone will be considered even if our comp does not currently call for that class/spec. We also place great value on anyone able to play all specs available to their class well and/or keep geared alts to be used for other roles on progression.

What We Expect Of You

We expect every trial and raider to:

• Maintain an attendance of at least 80%
• Watch videos or read up on boss mechanics before progression starts
• Know that being stand-by/benched can be completely unavoidable depending on what the boss we're progressing calls for (This is where being able to play multiple classes and roles comes in handy)
• Be able to take constructive criticism regarding performance
• Report absences in the discord channel specifically for this purpose
• Always be willing to improve
• Have a stable internet connection and a working microphone

What You Can Expect Of Us

As a trial or raider you can expect:

• A stable raid environment
• An officer team with the raiders' best interests in mind
• To be notified if you're starting to under-perform and which part of your performance could be improved
• A fair analysis of individual players' raid performance (We don't just look at dps!), more info on this below

How We Analyze Raid Performance

We check our raiders' performance by manually going through every pull on our logs, what we watch out for is as follows (and in order of importance)

Wipes Caused Due To Incorrect Handling Of Boss Mechanic > Avoidable Deaths > Avoidable Damage Taken > Boss Mechanics Not Performed Correctly (Debuff Spreads, etc) > Add Damage > Boss Damage

There are exceptions, such as damage to crawgs on Zul, which ideally should be much lower than the damage dealt to the boss (some classes do deal passive AoE damage or as part of their ST rotation, this is also taken into consideration)

Overall, we consider mechanics performance to be a lot more important than DPS, but it's also vital to not be dealing low DPS, this is something you would be notified of should it be the case.

How To Join

If you'd like to join <Insomnia> and take part in our late-night raiding community, you can head on over to the website linked at the top and fill in a quick application using the form provided and we'll get back to you as soon as possible.

For additional details, contact in game: Harmful, Casual, Presistan

profile administrator(s): sweetss, Presistan
last updated by sweetss 1 month ago
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