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“Singularity” WoW Guild

Alliance US-Doomhammer    (armory)
Progress MilestoneTime (GMT)WorldUSRealm
A Tribute to Dedicated Insanityn/a
A Tribute to Insanity (10)Oct 3, 2009 03:2714855653
A Tribute to Mad Skill (10)Sep 19, 2009 03:4712535064
A Tribute to Skill (10)Sep 13, 2009 04:0114365473

AchievementTime (GMT)WorldUSRealmScore
A Tribute to Insanity (10)Oct 3, 2009 03:2714855653537.78 / 600.00
Call of the Grand Crusade (10)Sep 10, 2009 05:5721167873290.00 / 300.00
Resilience Will Fix It (10)Oct 11, 2010 01:076362188510 
Earth, Wind & Fire (10)Sep 18, 2010 06:3517624502 
Many Whelps! Handle It! (10)Nov 28, 2009 03:1419926853 
She Deep Breaths More (10)Sep 23, 2009 04:422130213010 
More Dots! (10)Sep 22, 2009 20:072992991 
Onyxia's Lair (10)Sep 22, 2009 19:133643644 
A Tribute to Mad Skill (10)Sep 19, 2009 03:4712535064 
A Tribute to Skill (10)Sep 13, 2009 04:0114365473 
Heroic Anub'arak (10)Sep 10, 2009 05:5721947993 
Upper Back Pain (10)Sep 10, 2009 03:54287111257 
Heroic Val'kyr Twins (10)Sep 5, 200918727082 
Heroic Faction Champions (10)Sep 5, 200923208872 
Heroic Lord Jaraxxus (10)Sep 5, 2009298011793 
Heroic Beasts (10)Sep 5, 2009331613274 
Call of the Crusade (10)Sep 1, 2009 23:1034341 
Anub'arak (10)Sep 1, 2009 23:1031794416 
Salt and Pepper (10 player)Aug 26, 2009 06:038398395 
Val'kyr Twins (10)Aug 26, 20093023012 
Three Sixty Pain Spike (10)Aug 22, 2009 02:5021778407 
Faction Champions (10)Aug 19, 20093593582 
Lord Jaraxxus (10)Aug 12, 20094274235 
Not One, But Two Jormungars (10)Aug 5, 2009 06:598568566 
Beasts (10)Aug 5, 20091391381 

Guild Profile

Primary Language: English
Raids per week: 2
Recruiting (outdated):
druid (balance)high
Guild Name: Singularity
Server: Doomhammer (PVE)
Raid days: Tuesdays and Thursdays .(2-3/week)
Raid times: 10:30pm to 1:30am Eastern Time

About us
Singularity is a long standing guild on the US-PvE server Doomhammer, started in early 2005, for 7+ years we have come to form a stable and committed guild. We’re a semi-hardcore raiding guild with a relaxed raiding schedule and atmosphere.

Many of us have been around since early in WoW's lifetime, we have several members who have played in all of the end game content that has been offered over the years from Molten core 40 to current Heroic 10's. Original Grand marshals and even new ones! We are a stable guild with a large population of social members and friends outside the raid team.

Raiding Rules
Singularity takes this game casually but we come to raids fully prepared. A perk here is your repairs are paid for by the guild, we expect you to enchant all of your gear correctly. We provide enchanting supplies for heroic items as long as the bank has them in stock. We all are responsible for bringing a full stock of consumables and use them on everything.

As a 10man raiding group we require our players to show up for every raid. Having real life issues to be dealt with or anything in particular it is ABSOLUTELY required to post in the absence/late forum or let someone in the raid group know somehow.

Loot distribution in 10 man raids
Currently our 10 man raid team is using a simple /roll method on loot distribution, with some occasional priority to completing tier sets in the interest of progression on particularly stubborn bosses. All of our raiders exercise their own discretion, and will sometimes pass loot to people who need it more in the interest of progression. We expect all applicants to display similar discretion and interest in group progression over personal interests.

Application Information
If you wish to apply to Singularity, Talk to Darkpebble, Valgoth or Kellza in-game. We do no longer accept written applications. A link to a current log of your most recent raid is required, more is better.

We are always open to exceptional players. Just because we might have your class/spec closed does not mean we will not consider a very qualified applicant. If you feel that you are an exceptional player, please feel free to apply.

Our ideal applicant is intelligent, highly-competitive, honest, responsible, humble, mature, and analytical in their approach to the game. We look for individuals that take pride in their own play, own up to and learn from their mistakes, and respond positively to criticism.

Initiate Period
Our initiate period normally lasts 4 raid weeks, but it can be extended if deemed necessary. Initiates should be prepared to use consumables on everything we raid, no matter how trivial. Initiates should expect to be the first to sit out when adjusting the raid as needed.
profile administrator(s): Blacknite, Betsyboo, Valgoth
last updated by Betsyboo 1 year ago
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