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“Singularity” Guild

Alliance US-Doomhammer    (armory)
Progress MilestoneTime (GMT)WorldUSRealm
A Tribute to Insanity (25)Jan 29, 2010 04:088993352
A Tribute to Mad Skill (25)Jan 5, 2010 04:0210834042
A Tribute to Skill (25)Dec 11, 2009 06:3210223922

AchievementTime (GMT)WorldUSRealmScore
A Tribute to Insanity (25)Jan 29, 2010 04:088993352304.44 / 600.00
Call of the Grand Crusade (25)Dec 11, 2009 06:3212674582194.44 / 300.00
Many Whelps! Handle It! (25)Nov 5, 2010 02:4314404393 
Earth, Wind & Fire (25)Sep 9, 2010 05:338442122 
A Tribute to Mad Skill (25)Jan 5, 2010 04:0210834042 
A Tribute to Skill (25)Dec 11, 2009 06:3210223922 
Heroic Anub'arak (25)Dec 11, 2009 06:3212684582 
She Deep Breaths More (25)Oct 22, 2009 02:1616896863 
More Dots! (25)Oct 14, 2009 04:206932551 
Salt and Pepper (25 player)Oct 7, 2009 03:559294103 
Heroic Val'kyr Twins (25)Oct 5, 20098583512 
Onyxia's Lair (25)Sep 23, 2009 01:117567563 
Heroic Faction Champions (25)Sep 10, 20093121342 
Heroic Lord Jaraxxus (25)Sep 10, 20094431842 
Heroic Beasts (25)Sep 7, 20092601092 
Anub'arak (25)Sep 2, 2009 03:5520838327 
Call of the Crusade (25)Sep 2, 2009 03:125255255 
Val'kyr Twins (25)Aug 26, 200942421 
Three Sixty Pain Spike (25)Aug 20, 2009 02:565312393 
Upper Back Pain (25)Aug 20, 2009 02:38240972 
Faction Champions (25)Aug 20, 20092698138512 
Not One, But Two Jormungars (25)Aug 12, 2009 00:43277412859 
Lord Jaraxxus (25)Aug 12, 20091751752 
Beasts (25)Aug 5, 200996961 

Guild Profile

Primary Language: English
Raids per week: 2
Recruiting (outdated):
druid (balance)high
Guild Name: Singularity
Server: Doomhammer (PVE)
Raid days: Tuesdays and Thursdays .(2-3/week)
Raid times: 10:30pm to 1:30am Eastern Time

About us
Singularity is a long standing guild on the US-PvE server Doomhammer, started in early 2005, for 7+ years we have come to form a stable and committed guild. We’re a semi-hardcore raiding guild with a relaxed raiding schedule and atmosphere.

Many of us have been around since early in WoW's lifetime, we have several members who have played in all of the end game content that has been offered over the years from Molten core 40 to current Heroic 10's. Original Grand marshals and even new ones! We are a stable guild with a large population of social members and friends outside the raid team.

Raiding Rules
Singularity takes this game casually but we come to raids fully prepared. A perk here is your repairs are paid for by the guild, we expect you to enchant all of your gear correctly. We provide enchanting supplies for heroic items as long as the bank has them in stock. We all are responsible for bringing a full stock of consumables and use them on everything.

As a 10man raiding group we require our players to show up for every raid. Having real life issues to be dealt with or anything in particular it is ABSOLUTELY required to post in the absence/late forum or let someone in the raid group know somehow.

Loot distribution in 10 man raids
Currently our 10 man raid team is using a simple /roll method on loot distribution, with some occasional priority to completing tier sets in the interest of progression on particularly stubborn bosses. All of our raiders exercise their own discretion, and will sometimes pass loot to people who need it more in the interest of progression. We expect all applicants to display similar discretion and interest in group progression over personal interests.

Application Information
If you wish to apply to Singularity, Talk to Darkpebble, Valgoth or Kellza in-game. We do no longer accept written applications. A link to a current log of your most recent raid is required, more is better.

We are always open to exceptional players. Just because we might have your class/spec closed does not mean we will not consider a very qualified applicant. If you feel that you are an exceptional player, please feel free to apply.

Our ideal applicant is intelligent, highly-competitive, honest, responsible, humble, mature, and analytical in their approach to the game. We look for individuals that take pride in their own play, own up to and learn from their mistakes, and respond positively to criticism.

Initiate Period
Our initiate period normally lasts 4 raid weeks, but it can be extended if deemed necessary. Initiates should be prepared to use consumables on everything we raid, no matter how trivial. Initiates should expect to be the first to sit out when adjusting the raid as needed.
profile administrator(s): Blacknite, Betsyboo, Valgoth
last updated by Betsyboo 2 years ago
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