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“AfterLife” Guild

Horde US-Korgath    (armory)
Progress: 8/8 (H)
AchievementTime (GMT)WorldUSRealmScore
H: Madness of DeathwingApr 10, 2012 04:112474664926333.33 / 45000.00
Deck DefenderMay 9, 2012 03:318950294834 
Minutes to MidnightMay 9, 2012 03:0612532486046 
Taste the Rainbow!May 9, 2012 02:3421191804373 
Don't Stand So Close to MeMay 9, 2012 02:228129323644 
Glory of the Dragon Soul RaiderMay 3, 2012 03:51172452711 
Holding HandsMay 3, 2012 02:118240303834 
Chromatic ChampionApr 17, 2012 04:248029259827 
H: Spine of DeathwingApr 3, 2012 02:44296376813 
H: Warmaster BlackhornMar 1, 2012 05:04308778913 
Ping Pong ChampionFeb 13, 2012 03:2812982439356 
H: Warlord Zon'ozzFeb 9, 2012 04:225018127820 
H: UltraxionJan 27, 2012 05:28370794516 
Maybe He'll Get Dizzy...Jan 23, 2012 03:454639154923 
H: Yor'sahj the UnsleepingJan 20, 2012 03:466003147526 
H: Hagara the StormbinderJan 6, 2012 04:4416303948 
H: MorchokDec 8, 2011 04:26273891314 
Spine of DeathwingDec 6, 2011 05:479200305043 
Madness of DeathwingDec 3, 2011 06:44203279714 
Warmaster BlackhornDec 2, 2011 05:065851227934 
UltraxionDec 2, 2011 04:038071306541 
Warlord Zon'ozzNov 30, 2011 04:592960296035 
Hagara the StormbinderNov 30, 2011 04:243715371558 
Yor'sahj the UnsleepingNov 30, 2011 04:042419241924 
MorchokNov 30, 2011 03:173901390138 

Guild Profile

Primary Language: English
Raids per week: 4
Recruiting (outdated):
druid (restoration)low
druid (feral-dd)high
monk (healer)low
monk (dd)high
paladin (holy)low
priest (dd)medium
warrior (dd)high
<AfterLife> is moving to Blackrock!! Same guild, same leadership, new server!

<AfterLife> is a successful raiding guild that was established back in 2006 on Korgath. Many of our members have been with the guild for years, and this affords us stability and structure that many other guilds don't have. Since creation, we have been focused on endgame raiding, originally beginning with a more casual philosophy and then evolving over the years into the more hardcore raiding team we are today.

Outside of raiding, our members enjoy running dungeons, battlegrounds, and 10-mans. Our community holds itself together through constant participation in smaller every-day affairs and just playing the game. We're all here because we enjoy gaming, and we've always been a group of people that like spending time with one another in-game and out. We pride ourselves on maintaining a stable and mature raiding atmosphere.

Raiding Philosophy
Our guild philosophy is a simple one - we are first and foremost a competitive endgame raiding guild. This attitude is reflected in everything we do, from recruits to guild friends to our raiding core and officers. Our raiders are consistent, show up on time, show up completely prepared, and make certain they are at the top of their game for their class and role.

Member Conduct and Atmosphere
We run a generally mature raiding environment that's free of the drama that comes from a guild of teenagers and people who can't hack out many attempts on difficult content. We take our reputation on the server and in the US seriously. We don't like fight nerfs and we don't use exploits. We expect our recruits to keep their heads in the game and focus on one thing and one thing alone during their trial period - their performance in our raids. If a recruit is going to have a problem sitting out of raid occasionally, complain about not getting sweet epics, or enjoy chatting up the raiders about who's cute and who's not during raids, their stay here will be a short one. For some people, this environment can be a difficult adjustment from what they were used to, while for others it's exactly what they've hoped to find.

Raid Schedule
Sunday: Off
Monday: 9:00 PM CST - 11:00 PM CST
Tuesday: 9:00 PM CST - 11:00 PM CST
Wednesday: 9:00 PM CST - 11:00 PM CST
Thursday: 9:00 PM CST - 11:00 PM CST
Friday: Off night
Saturday: Off night

After progression is complete, we typically raid just 2 nights a week while preparing for the next tier. On a typical raid night, invites go out starting at 8:45 PM CST, all raiders are required to be prepared to raid at 8:55, and we expect every person to be in the raid and prepared to pull at 9:00. Very rarely will we ask people to stay late for a boss kill, and even then it's only 5-10 minutes max.

We expect trials to maintain 90% attendance and all raiders to maintain roughly 80 - 90% lifetime attendance. We have a system for posting absences - we don't expect people to drop everything they're doing in real life just to meet our attendance requirements. If you let us know ahead of time that you're going to be out, we are generally perfectly fine with this, as it allows us to plan for that absence.

Loot Distribution
We use a loot council system, which is typical of progression raiding guilds and which has worked well for us. By default recruits won't receive an item over raiders during their trial period, though our recruits often receive gear anyway.

The main goal of all loot is to further the guild's ability to down progression content. Our loot philosophy is simple and non-negotiable - loot is a tool, not a reward. While you may love your new shiny trinket, we didn't give it to you because we think you're awesome - we gave it to you to help us get the next fight down, and because we trust you enough to believe you will bring that trinket to raid and perform well with it.

The guild is led by a group of players with typically very high attendance and performance that have been raiding with the guild for years. We're all very approachable and get along with each other well:

Torts (GM)

Thanks for considering AfterLife!
profile administrator(s): Torts, Zephriel, Fancyrage, VelorX
last updated by Zephriel 3 years ago
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