close x
Remember, after you have killed a boss, couple of your raid members should exit to the character selection screen in order to update Armory
Add or Search characters | guilds
Send message    Follow Guild
2 people are following this guild

“Embers Rising” WoW Guild

Horde EU-Defias Brotherhood    (armory)
Progress: 6/6 4/6 4/4
World: 32734
EU: 18800
EU English: 6671
West: 30155
Realm: 106
World: 18815
EU: 9714
EU English: 4206
Realm: 100
EncounterTime (GMT)VideosWestEURealmScore
Sha of Fear~Jul 2, 2013265031615281 100.00
Wind Lord Mel'jarak~Jun 9, 2013288021729890 5.00
Garalon~Apr 14, 2013 274171650090 5.79
Blade Lord Ta'yakMar 14, 2013 22:07 279631658995 7.49+raid
Imperial Vizier Zor'lokMar 14, 2013 21:40 3210818807108 7.49+raid
Will of the EmperorMar 12, 2013 22:15 291611719696 121.21+raid
Lei Shi~Jul 2, 2013291421768586  
Tsulong~Jul 2, 2013298691801188  
Protectors of the Endless~Jul 2, 2013322321926393  
ElegonMar 12, 2013 21:523081018153102  +raid
Four KingsFeb 17, 2013 22:253467619979111  +raid
Gara'jal the SpiritbinderFeb 17, 2013 21:113531820276108  +raid
Feng the AccursedFeb 10, 2013 20:283602720507110  +raid
Stone GuardJan 31, 2013 22:373625720483108  +raid

Guild Profile

Primary Language: English
Raids per week: 3
Recruiting (outdated):
deathknight (dd)low
deathknight (tank)medium
priest (dd)medium
shaman (elemental)low
shaman (enhancement)low
shaman (restoration)medium
warrior (dd)low
warrior (protection)medium
Embers Rising

Embers Rising started out as a completely fresh new re-roll guild on Defias Brotherhood RP/PvP realm. This guild was created in November 2012. Interest was high, Officers were put into place and the guild was created with the intention of rounding up a core group of players and stopping at the relevant level caps (60, 70, 80, 85, 90) to play through the content.
A community was formed.

A solid backbone of members which would ensure the guild would never fall flat on its face and fade away into the distant past. Players from all over Europe, gathered together. The atmosphere was incredible, there were no random invites, you had to apply to join this guild and be part of something special.

Embers Rising is aimed primarily at casual/social players. The most important part for us is that you're having fun and getting to know each other. We want everyone to feel at home which means we try to maintain a "down to earth" and prestige-less environment. We don't want anyone to feel left out, unwanted or disrespected. We're a team, and we stand or fall together.

Our reputation made Embers Rising the place to be. The applications were flooding in. Within our first month we were at a stage where we were receiving applications in bulk daily, we couldn't believe what was happening. The guild chat was lively and active. There was a feeling among the guild that something really special was happening. There was fun and laughs, the banter was flowing, the feel for the guild was there. We all knew it, this was going to be something different from the same old type of guild. We continued our journey, hitting level caps, raiding the level cap content and moving on when we were ready.

Approximately 5 weeks after the guild had been created, we raised the level cap from 60 to 70 with a view to allowing members to level to 70 over the Christmas and New Year period and to be ready for 2013. Christmas passed, the Officers got together to assess the progress of the guild… Wow! We had 26 active players sitting at level 70. We had between 15-20 active players near to 70, and between 20-30 active players who had more recently joined and were in the process of levelling to 70. It was pretty clear to see, the guild was no longer about level caps, this was about members really enjoying themselves and enjoying the company of fellow guildies.

A decision was made by the Leadership Team to remove the level cap and to allow the guild to develop naturally without restriction. (Bare in mind, we didn’t spam mass recruit, or send mass invites to all level 1 characters). 100% of our members came from our recruitment threads on the forums and from word of mouth.

I am sure all of us have been in that guild where there are 35 people online, and we’re thinking great this is going to be awesome, its active, its level 25, its gotta be good! Then what happens? The leaders don’t talk to anyone, in fact most of the time just stick to each other, like a clique... You log in and say ‘Hey’ and get 1 or 2 responses out of the 35 online and then that’s it. No chat, no banter, no laughs. Yeah, you get the heroics going because there are 35 people online that want gear and want your help getting it, then you just become another number within a hugely populated guild.

If you're in this game because you want to progress, become a better player, challenge yourself and be within a real community of people who actually get to know each other, then Embers Rising is the place for you. We do not let the rude ignorant selfish players ruin your game.

Our aims….
- To raid progressively as a casual guild 3 nights per week. (at max level)
- To run organised PvP events.
- To experience new and old content and generally take on whatever ever the game has to offer. If there is a specific interest, we will do our best to ensure your interest is met.
- To be organised and be structured for the long term.

Our expectations
- Play your class well.
- Play well with others.
- Show your commitment.

Since Embers Rising was created, there have been three Guild Masters, the current Guild Master is Belamros. Supported by Groundshaker, Zavuu and Venomacy, the Embers Rising Officers. The Officers and Guild Master are also backed up by our raid leader, Vazgr, and a PvP leader, Surly. Since the guild was formed Officers have come and gone, and we are all thankful for their effort as without them, this guild would not be where it is today.

We all play a part in making this guild a special place to be. Every single person brings something new to the table. We do not tolerate elitism and stress importance on teamwork and the community.

Current Raid Progression

We are currently running a 10 man raid team, 3 nights a week. These raids happen on a Tuesday, Thursday and Sunday evening, running from 20.30 until 23.30 (server time).

We have begun our quest into SoO normal and are currently 13/14 through. We are still looking for new members to join us.

Future Raid Progression

With a look ahead to the future, we're looking at recruiting enough people to have a regular 25 man team. We'd also look at keeping a secondary 10 man team in place to keep helping with gearing raiders who need a bit of assistance.
profile administrator(s): Rangvald, Scroffles, Belamros
last updated by Belamros 3 months ago
< previous next >
< previous next >

Level 100 Members: 52, Unique Players: 43

RankCharacterPvE ScoreItem LevelSimDPS
6Scroffles (u)0.00592.25
0Belamros (u)0.00618.47
login register

Last Updated


WoWProgress on Facebook