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“Total Insanity” Guild

Alliance EU-Sylvanas    (armory)
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Guild Profile

Primary Language: English
Raids per week: 3
semi-hardcore
Recruiting (outdated):
druid (balance)low
druid (restoration)low
monk (healer)low
paladin (holy)low
paladin (retribution)medium
warlockmedium
<Total Insanity> 10-man, level 25 guild

Total Insanity is not like any other raiding guild, nor just a guild full of strangers.
Total Insanity is built and founded by friends who all wanted the same thing, a guild to call home, a place to log on where you would have some of your best friends and of course we all wanted to raid as well.

We believe in having a good atmosphere, remaining friendly and social, yet strive to make it more of a family where you can go to with any and all kind of things, be it related in-game or real life.

We're not the kind of guild that takes in just anyone to fill empty holes and spots, nor are we a guild where you will get your kills in PvE to step up the ladder to hardcore raiding, if you apply to us it's because you intend to stay with us and make yourself a part of our family.

Most of us are previously world ranked raiders in the top 200 measurements, whereas we wanted to retire from world rank raiding and enjoy raiding with our friends instead for fun and progress.

We are a guild who likes to take the piss out of each other, this means that if you're the kind of person/player that gets easily offended, then sorry, but we are NOT the home for you.


Raiding Rules


Attitude and Such


1. Raiders are expected to be friendly and show respect to other players.
2. You are only allowed to raid with you main character during the progression nights. Any main raiding in a 10 man or rival 25 man group using their main will be removed. This only applies to the "Do not get saved to" list below. No ifs, buts, or exceptions, if caught you will be removed. If you want to raid more, or do 10 mans, do it on your alts. If you want to know more about this rule, speak to an officer who will explain.
3. Raiders should post tactics suggestions on the forums, any tactics suggestions mid-raid should go to an appropriate officer, let the raid leader/officers lead appropriately without interference. We encourage feedback but in a positive and good way.
4. Raiders who are online during raid hours should be available to raid, unless otherwise agreed with an officer (for example do not be caught doing arenas during raid times)
5. Raiders who wants to complain about other raiders, trialists or anything else, talk to an in-game officer. Do not talk directly to the player you wanna complain about. That will cause too much drama and problems during a raid. Only your designate officer.
6. Raiders who need to leave early should notify an officer as soon as possible so we can find your replacement. We need at least 3 hours notification before raid invites to find a replacement.
7. We normally don't give breaks during progression nights, unless it's extremely important that you go AFK. Example, if you need to take a toilet break, however we expect everyone who's raiding to have done so before the raid.


Loot Rules

If you are only here because of the loots you will get disapointed as people who is only in it for the loot will not last in this guild.
We use a basic loot prio system which is as following: Raider > Trial.

As raider you are expected to communicate with your fellow raiders about the loot, so i.e. a hunter just wont take all the loot for an evening but also passes on loot for another who could use the same gear.

Preparation


1. Raiders must continually work to improve their own skills. Doesn't matter if you're the highest DPS or Healer. You need to continually work on your skills and know your class.
2. Raiders must use the required addons as listed for raiding.
3. Raiders are expected to come with food, flasks, potions and other things that's appropriate for raids.
4. Raiders must install and use TeamSpeak3. The very least be able to listen. If you're a tank or a healer, you are required to have a working mic to talk.
5. Members of the guild and raid team need to check the forums and website at least twice a week in case of important messages and updates.
6. Raiders are required to get a good idea of every new progression fight before a raid. Example, use youtube for what it's worth, use wow-wiki, mmo-champion, friends etc....
7. Use the in-game calendar to accept and decline raids and or events. Please let an officer know or post on the forums if you can't make a raid or will be late.
8. Be ready for invites 15 minutes before raid time. We aim to pull the first mob at raid start. Example, at 19.45 for invites you are caught doing a dungeon, heroic, arena, BG or anything else, you will be corrected and possibly also benched for that raid night.



Attendance
1. Raiders are expected to have a 66% attendance. That means you're expected to come for 2 out of 3 raid days every week as a raider rank. No one has a guaranteed raid spot, however you will keep your raider rank as long as you raid. If you fail to keep up the attendance requirement you lose your rank and become a trialist.
2. A trial rank is expected to have 100% attendance during their trial period. If they fail to attend they need a good reason as to why you couldn't come, or you will fail your trial.
3. A trial isn't required to join the guild, however if we find you good enough to become a raider, you will also be required to become a full member of the guild.

Addon Requirements


DeadlyBossMod / Bigwigs
Weak Auras



  • IF THERE'S ANY OF THESE RULES THAT DOESN'T WORK OR FIT FOR YOU, DON'T BOTHER APPLYING!
profile administrator(s): failure84
last updated by failure84 10 years ago
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