Regarding 10- and 25-man rankings


13 years ago


As people have noticed, the 10/25 raid separation for Tier11 has been removed.

The reason is that currently it's technically not possible to have reliable raid size distinction based on the armory.

The details
Previously we checked boss kill list for each member of a guild provided by the armory. That list contained every boss kill made by a character (not only first kills).

Now the armory (both armories, the new and the old) doesn't provide this list anymore, there is no new boss kills since release of Cataclysm.
So we've switched to the achievement list which still have info which boss has been killed and when.

The problem with the achievement list is that it only records first kills made by character.

Imagine that a guild kills a boss with two 10-man raids. Next week they gather a 25-man raid and kill the same boss again with the 25-man raid.
We can't determine this kill as there will be no records in the armory for the characters that already killed the boss (in 10-man raids), as they already got the achievement.

And vice-versa, if a guild kills 25-man version, then it will be not possible to detect 10-man kill.

Is it a bug?
Is it a bug of the armory or Blizzard has removed it intentionally, I don't know.

My opinion about 10- and 25-man raids
Personally I'm going to play in 10-man only raids.
(I would rather to have 7-man raids instead of 10-man as it's better for communication, though I guess it would require reducing amount of buffs and class/specs).

But there should be possibility for separated 10/25 rankigns and the reason is: the more ranking options exist, the more winners we have and thus more fun.

Even if the rankings removed, there going to be 10 vs 25 tension as the difference exists objectively and this site is just trying to reflect the reality.

Proposal
I would propose to enable the boss kills info at least for heroic bosses. This way we could make distinction for heroic mode rankings.

Comments

  1. Grannus
    Rating: +4 [-][+]
    13 years ago
    Would it be possible to use a guild's armoury profile and scan for the amount of items that people received under recent news? i.e a 25man boss kill would have 6 items drop and a 10man would have no more than 2.
  2. Niagra
    Niagorea Sentinel
    Rating: [-][+]
    13 years ago
    This would break down when unneeded items are disenchanted. :(
  3. Nissl
    Rating: -1 [-][+]
    13 years ago
    Somehow I didn't see that first, more succinct version of my suggestion when I posted :P

    It's true this approach might give some 25-man groups undeserved 10-man kills somewhere in the 100's. I don't think that's a huge injustice. It's definitely better than erasing the distinctions entirely.
  4. DiamondTear
    Rating: +2 [-][+]
    13 years ago
    Dissing on first kills?
  5. Wake
    Rating: +3 [-][+]
    13 years ago
    Actually, new armory shows the guild activity and what loot the guild has LOOTED as in PICKED UP, and im pretty sure all guilds at least pick up their items from the bosses.
    Could just track the number from there?
  6. Grannus
    Rating: +1 [-][+]
    13 years ago
    Last night we had someone loot an item then trade it to someone else, it still only shows up on the guild armoury as the first person receiving it. D/E shouldn't be a problem, or should trading loot.
  7. Akhanj
    Rating: +4 [-][+]
    13 years ago
    I hope this is a bug. A merged list will suck for recruitment.
  8. Blacksen
    Rating: +3 [-][+]
    13 years ago
    Unlikely to be a bug. The armory XML data has no information on "10" or "25" in boss kills.
  9. Bone
    Rating: +4 [-][+]
    13 years ago
    So you are going to get raped ranking wise by 10 man guilds, great :(

    Blizzard's way to phase out 25 man!
  10. Nissl
    Rating: +3 [-][+]
    13 years ago
    Perhaps this is a naive suggestion, but...

    It strikes me that you could scan the main guild page for each guild. If a character has a drop from a raid boss, rescan in an hour and count the number of drops within that hour from the same boss.

    If it's 5-6, give 25-man credit. If it's 2, give 10-man credit.

    This system would not be perfect. Later on, a 25-man might only need ~2 pieces of loot. You could also game the system by splitting into 3 10-man raids all of which manage to kill the same boss within an hour of each other.

    Still I think this approach would be 99.9% accurate for high level progression.
  11. Yaroslavs
    Rating: +3 [-][+]
    13 years ago
    How about combat log validation? May be some small off-site tool?
  12. Zeraton
    Rating: +3 [-][+]
    13 years ago
    hopefully rankings will be seperated soon. sucks too see casual guilds on page 1 just by doing 10 man. but nissls suggestion might be the solution?
  13. lucyinthesky
    Lucyinthesky#2324
    Rating: -2 [-][+]
    13 years ago
    What a great way to destroy your own site in a few hours, good luck in the future if this keeps going on.
  14. Kluian
    Rating: +4 [-][+]
    13 years ago
    Time for old school screen shot submits? lol
  15. ique
    Rating: +2 [-][+]
    13 years ago
    armory only records loot from the 1st kill too?
    isnt possible to determinate the raid size by the quantity of items droped? (2 in 10 man, 5 in 25 man)
  16. Bergg
    Rating: +4 [-][+]
    13 years ago
    Okay, so a great deal of this is on Blizzard's end. I've made a topic about it here: http://us.battle.net/wow/en/forum/topic/1406723625

    I apologize to those of you in Europe and other areas who can't post in that topic, but I encourage you to make topics of your own on your region specific forums. Let's not ignore this, guys; do we really want to go back to the days of Vanilla Naxx, where there was often great confusion about who got the first kill on what boss? --Where specific classes and specs were extremely under or overpowered, and never fixed because there was no evidence of those issues?

    We need the new Armory to give us full disclosure of raid activities, or we risk being flung back into the dark ages of raiding.
  17. Terp
    Rating: [-][+]
    13 years ago
    This was blizzard's intent though. They don't want to draw the lines between 10 and 25, thus why they removed the separate achievements.

    Is there any way to reference combat logs (verified with a cross reference to the armory achievement)?
  18. Kluian
    Rating: [-][+]
    13 years ago
    They could easily have the achievement be the same but have hidden XML data confirm if it was a 10 or 25 guild kill.
  19. Erke
    Rating: [-][+]
    13 years ago
    Completely agree - we need to see Blizzards fix this or hear their response - is this the intent or not ?

    I've forwarded your post to the EU forums: http://eu.battle.net/wow/en/forum/topic/1172961956

    Hopefully people will wake up and sign.
  20. crorella
    Rating: -21 [-][+]
  21. Dpsonroidz
    Rating: +6 [-][+]
    13 years ago
    Yeah distinguishing 10 and 25 man kills should be a necessity because like we all predicted...10 mans are much easier than 25 mans, thus it isn't fair at all that 10 man guilds are getting ranked higher than my guild for killing a much easier boss.

    I'm sure you will find a solution for heroics or I'm afraid this site will lose all legitimacy. I know I won't be checking ranks anymore with a bunch of 10 man guilds thrown in the mix
  22. Dpsonroidz
    Rating: +11 [-][+]
    13 years ago
    And yes I know it's not your fault that this even happened. Appreciate the work you've done over the years
  23. Attero
    Rating: -5 [-][+]
  24. Tyran
    Rating: -9 [-][+]
  25. Attero
    Rating: -3 [-][+]
    13 years ago
    The options, unless a better way suddenly appears, are:
    1. rank 10man and 25man together
    2. rank 10man and 25man separately, but dont give credit to people who complete 10man before 25man. Also fucks up when people join/leave/create guilds.
    3. rank based on loot, which also fucks up a bit into each tier of content, but is less reliable than #2 even from the start.

    And dont even pretend that 10 and 25man are equally hard and that #1 is a viable option.
  26. Tyran
    Rating: +14 [-][+]
    13 years ago
    Of course it's not equally hard. In fact this site is completely useless with merged rankings.
  27. Attero
    Rating: -4 [-][+]
    13 years ago
    So you flamed me just for the sake of flaming and in an attempt to keep this site completely useless. Wow. GJ.
  28. Tyran
    Rating: +3 [-][+]
    13 years ago
    Making false statements about 25 man bosses being near impossible isn't helping.
  29. Tyran
    Rating: +1 [-][+]
    13 years ago
    To clarify that a bit (can't edit), I'm sorry if that came off as flaming but I just don't agree with the 25man >> 10man sentiment.

    The only time we ran a 10man was last tuesday because people were still leveling up, but from what we've seen certain trash mobs hit about as hard in 10 man as they do in 25, making the former a lot more difficult to deal with. Magmaw raid damage is very harsh in 10 man but caused no problems at all in 25. Maloriak actually has a tight berserk timer on 10man which seems to be completely missing on 25, etc.

    I'm sure there are certain bosses that are a complete joke in 10man compared to 25 as well (guessing Altramedes, Chimaeron, Ascendant Council, maybe Al'Akir).

    Fact is there is a difference in difficulty and ranking both together makes no sense at all, I completely agree with you there. This was brought up many times in the shared realm first thread on the beta forums as well.

    It looks like blizzard is trying to force the community to believe they're equal by hiding this information from the armory instead of actually tuning the encounters correctly. That's not going to work though, and if this site wants to retain any credibility a solution has to be found.
  30. Bethink
    Rating: +1 [-][+]
    13 years ago
    The combined ranking is indeed pretty useless at this time.

    I would suggest the following rule: consider the most recent boss first kill by each guild only and then check whether that kill meets the 10man guild run or the 25man guild run criterion. This determines the bracket each guild is ranked in.
  31. Ballarosteel
    Mettle#2502
    Ballarosteel Aeon Remnants
    Rating: +2 [-][+]
    13 years ago
    Last I checked before the site took down 10/25 rankings was something like 13 guilds who had any boss kills in 25 man and I cant remember the exact number for 10 man but it was a LOT. Think its a bit unfair to put the two of them together, I really hope you guys find a way to solve this you have my support and my guilds support at least.
  32. Insolence
    Rating: +3 [-][+]
    13 years ago
    Well we know for sure that all World Firsts will be accompanied by a Screenshot now.

    Question is, what to do with Rankings? :(

    Top Guilds don't show their Logs publicly, so that's out.
    Screenshots? Good luck shifting through 10000+ Screenshots, no way.
    Guild clicks whether they Raid 10 or 25 and expect them to not Bullshit? Meh.
    Loot? Won't work with all Guilds either. Some lower-end Guilds will keep farming the same Boss/es which means you can't know if they keep doing it 10 or if they've gone 25 or vice-versa for the consecutive week(s). In other words: If you do say Marrowgar 10 1 week and Marrowgar 25 the next week and you D/E all the Loot from Marrowgar 25, how the hell does WowProgress figure out what Mode you did it on? Nope, no chance.
    For people flaming him, look at Guildox. ONE Ranking. Where are you going to go? Stop flaming, you only make yourselves look dumb.
    Right now it seems its up to Blizzard. They either Tag kills as 10 or 25 (hidden) or we're screwed. They're probably happier this way though so I doubt they will.

    Making Realm Firsts work for 10 and 25 was fail though. Horrible, horrible move. Least make two separate ones if not 25-only.... If we go on like this they'll have scrapped 25s by next expansion.

    Really hoping you get something sorted out though.

    Actually, here's a possibility:
    Scan the Time Stamps of the WHOLE Guilds.
    Basically: Have the Site Scan everyone's Activity Feed. If it can find 25 Matching Time Stamps for a Boss kill, have it count as 25. If it can only find 10, have it count as 10. If it finds 20 or 30 then you know its multiple 10s. If it finds 50.... Well rare case. Besides, what's the chances of timing a kill exactly at the same second? Could also just tag those Kills as invalid.
  33. Radriegal
    Rating: +17 [-][+]
    13 years ago
    "Actually, here's a possibility:
    Scan the Time Stamps of the WHOLE Guilds.
    Basically: Have the Site Scan everyone's Activity Feed. If it can find 25 Matching Time Stamps for a Boss kill, have it count as 25..."

    This was going to be my suggestion as well:

    21+ matching time stamps = 25-man kill
    8+ matching time stamps = 10-man kill

    This allows for a few PUGs to be factored into a kill while still giving credit to the guild for a kill.

    The chances of two separate groups from the same guild killing the same boss at the exact same second is beyond unlikely.
  34. Grannus
    Rating: +2 [-][+]
    13 years ago
    ^ This
  35. Bergg
    Rating: +3 [-][+]
    13 years ago
    Is this a valid solution? If so, make it happen.
  36. Amity
    Rating: +1 [-][+]
    13 years ago
    Seems the best solution so far
  37. Kernel
    13 years ago
    "Have the Site Scan everyone's Activity Feed"

    The site does scan activity feed. The problem is that there is no boss kills anymore in activity feeds.
  38. Tyran
    Rating: [-][+]
    13 years ago
    Track only the first kill? Achievements are still showing.
  39. Xsâraa
    Rating: [-][+]
    13 years ago
    ^
  40. Insolence
    Rating: [-][+]
    13 years ago
    Oh. Great. Good job blizz :(
  41. ique
    Rating: [-][+]
    13 years ago
    we have only loot feed. is it possible to scan "guild recent news" for especific boss loot? 5 loot=25man; 2 loot=10man.
  42. Rappah
    Rating: -3 [-][+]
    13 years ago
    The only way to this is to develop some addon that tracks the kills and updates the site automatically.
  43. Zeraton
    Rating: -1 [-][+]
    13 years ago
    regarding the D/E "problem":
    whats the problem with disenchanting in the SECOND kill? only firstkills will be tracked.

    so besides writing an extra addon that would be the best solution
  44. Xerofour
    Rating: [-][+]
    13 years ago
    You say the problem is boss kills don't show in activity feed any more, however kills are still being registered with exact time stamps so obviously they are being accurately recorded some other way.

    I mean if the problem is boss kills not showing in activity feed then how are they being picked up at all at the moment?

    So however they are being registered now, if 25 members of a guild have a synchronised time stamp for a kill then it was obviously a 25 man kill.

    It seems a simple workaround but obviously we don't know the full details of how kills are recorded now and the limitations.
  45. Insolence
    Rating: [-][+]
    13 years ago
    It does raise the question of how Guildox is getting Time Stamps with their Kills for me.... Anyone got any good ideas?
  46. Yavimaya
    Yavimaya#1637
    Rating: +2 [-][+]
    13 years ago
    There are several solutions now - some are good some aren't that good, but the main point behind all those comments is: The combined ranking will be useless to everyone, not only hardcore guilds.

    So there is 2 things we can do:

    1st: If you haven't done it, I encourage everyone who reads this to reply to the posts at blizzard official forums.
    For US s.o. posted this link: http://us.battle.net/wow/en/forum/topic/1406723625
    For all other zones i haven't found a topic now, please post it in a reply below.

    2nd: Kernel, please try out some of these solutions and think about others - I guess there are many ppl around here who really want to help you if you need some help. I encourage you, to not only stick with the best for your favorit 10-man raid. We need those separate rankings as soon as possible, because with every ID having merged rankings more und more people will go from 25-man to 10-man just because you can't compete as a 25-man raid against a 10-man raid, because a 10-man raid is, in general, much much easier.


    At last I want to thank you for all the work you spend with this site over the years. It is the best ranking site you can find on the net and I hope you won't let us down.

    Ps: Sorry for my bad english, i´m not completely awake right now and english isn't my first language.
  47. Xsâraa
    Rating: +2 [-][+]
    13 years ago
    /signed

    Perhaps you should really think about some solutions mentioned.
    If I understand correctly, it is still possible to track if a first kill is made in 10 or 25. if that is true, I don't see a problem.
    If you downsize from 25 to 10 to get a certain first kill, it is not a bad thing if the ranking sites will essentially disregard that kill. It will "force" 25-progression guilds to stick to their guns and take away any incentives to cheat rankings. It actually solves a problem.
  48. Neola
    Dxbi#2626
    Rating: +1 [-][+]
    13 years ago
    I don't get why Blizzard is making it so hard to track what everyone wants to track obviously. But yeah. Do it. Do it! :-)
  49. Erke
    Rating: +1 [-][+]
    13 years ago
    I've made reference to Bergg's post on the EU forums under:

    http://eu.battle.net/wow/en/forum/topic/1172961956
  50. Bergg
    Rating: [-][+]
    13 years ago
    Thank you. Let's try to get the word out as much as possible; get your guildmates and friends to comment on this issue. Blizzard has listened before--we just need to get our voices out there.
  51. klazto
    Rating: +2 [-][+]
    13 years ago
    If it can be done, it should be done, I mean the reason I visit wowprogress at least twice a day is to see how 25 man guilds are doing, no offense but when a random 10 man guild from a bad server has the same amount of kills with top dawgs like Paragon or Premonition or whatever then something is obviously wrong and not fair. Else with the mixed rankings I see no reason for wowprogress to be useful.
  52. Tyran
    Rating: +1 [-][+]
    13 years ago
    I've been thinking about this again and I think Kernel is misunderstanding the flexible raid lockout system. There is a solution that will work in 99% of all cases. Let me explain:

    "While players can freely move between raids of different sizes in normal difficulty, there are some additional rules for Heroic difficulty. If a 10- or 25-player raid defeats a boss on Heroic difficulty, then those players may now only raid additional Heroic encounters with that specific raid."

    So what does this mean?
    If a 25-player guild kills the first boss in an instance on 10-player heroic, those 10 characters are stuck with a 10 man id for the rest of the week and any subsequent heroic kills made by the same characters that reset must also be 10-player. In other words, a 25-player guild would NEVER do this on their main characters unless they consider the first boss to be completely impossible on 25.
    If the same guild kills the first boss on 25 heroic, they're stuck with a 25 man id for that week, so any subsequent heroic kills made by the same characters that reset must also be 25-player.

    Now consider a guild kills the first heroic boss with one or two 10-player raids, and the next week they kill the first 2 bosses with a 25-player raid. Only the 2nd boss can be correctly tracked to be a 25-player kill, but if they killed the 2nd boss on 25 heroic, they must also have killed the first one on 25 because of how the lockout works! You can then use the timestamps that don't match the previous week's 10-player kill to determine when the 25-player kill was done, even if only 5 new characters gained the achievement.

    Of course this means any 25-player kills of a boss that guild already killed in 10-player raid will only count if that same guild kills a NEW boss that reset, but I think that's a reasonable compromise.

    The only time it will truely break is when a guild fully clears a 10-player heroic raid and the next week goes for 25-player heroic. Those kills you won't be able to track with 100% certainty, but I think that's a pretty obscure case.
  53. Tyran
    Rating: [-][+]
    13 years ago
    P.S. this will only work for heroic kills of course, but that's all that matters.
  54. Tyran
    Rating: [-][+]
    13 years ago
    It also means 10-player kills can almost never be tracked for guilds that already have 25-player kills on the same boss, but I doubt any of the 25man guilds care about this.
  55. crorella
    Rating: -15 [-][+]
  56. Fals
    Fals#2730
    Falz Project
    Rating: +2 [-][+]
    13 years ago
    Can't you guys on Wowprogress make a feature where guilds say if they are 10 or 25 man guilds, and then they can't get ranked before they do this?
  57. Bulvaye
    Rating: +4 [-][+]
    13 years ago
    Agree with the above

    This is going to be a huge problem in the community. Mixing the ranks will probably completely kill the 25 raids

    Maybe possibility that GM/Officer mark the guild as 10/25 and then the system will run a check like when you register your char and have to log out with specific slots empty

    If a 10 man guild lies and claim to be 25 it can be banned just like it was done when guilds reseted ID with faction change.

    On 2nd thought just mark the 25 man guilds and assume the rest are 10 man.
  58. Booi
    Rating: +1 [-][+]
    13 years ago
    Likely the best option - and is a great flag for sorting in the recruitment section.

    Of course, you are hoping that people won't abuse the feature - but in terms of recruitment, abuse is pretty self-defeating.
  59. neggs
    Rating: +4 [-][+]
    13 years ago
    Why not simply allow 'opt ins' for 25 man guilds. That is, a guild registered on Wowprogress.com can 'opt in' to be categorized as a 25 man guild and because of this, it would require that at least 20 players (or whatever the requirement was) of a guild complete the achievement. 10 man guilds would simply be the default guild setting on wowprogress and any 25 man guild that actually uses wowprogress would update their guild category.

    As an added benefit it will also increase registrations of guilds and the member count of wowprogress up significantly. If you want your guild ranked in the proper category, you'll have to register. That is a great selling point for use cooperation and most likely, fuller guild profiles.

    This would also be a proprietary solution and not require Blizzard to do anything and therefore just takes code.
  60. neggs
    Rating: [-][+]
    13 years ago
    haha, it would seem i was beaten to the punch. =)
  61. Zeraton
    Rating: +3 [-][+]
    13 years ago
    yeah, that might be the best option. go for it kernel!
    and hopefully well get seperated rankings until the next id
  62. Madda
    Izzie#2570
    Rating: +2 [-][+]
    13 years ago
    Yeah, I agree. We can't just ignore that there is a difference between 10 and 25. Even if someone were to claim that the difficulty is the same, the play style isn't. People need the option of telling guilds apart, for recruitment. Without this option, the community will have no use for this website past a very general (and in my opinion, unfair) epeen contest.
  63. Mylildk
    Rating: [-][+]
    13 years ago
    I don't like to get pwn by 10man guilds :( Hope some change will happen really soon.
  64. kounamouta
    Rating: +1 [-][+]
    13 years ago
    Tried the EU link, but it seems a busy day for Battlenet :<

    Anyway guilds marking themselves as 25man if they are so, seems to be a solution for now. You can have a sort of addon check-running frequently the 25man guilds and whenever an inconsistent is found to points penaltize, temporarily ban and perma ban if it happens a 3rd time from the site.

    You do a great work past years and it's a shame to let it get lost, just cuz Blizz likes experimenting with guild communities. It seems lot of them are here backing you up and trying to find a solution that will work the best for everyone (to the limit it is possible :P)

    /cheers
  65. Fals
    Fals#2730
    Falz Project
    Rating: [-][+]
    13 years ago
    Another way could be working with actual combatlogs, allthough this will be more complicated and less guilds doing it.

    Marking guilds as 10 or 25 man seems the like the best and easiest solution
  66. aliciana
    Rating: [-][+]
    13 years ago
    similar thing here....

    wowprogress updated to show our Cho'gall kill, but it still won't update our Ascendant Council kill.
  67. Pootch
    Pootch#2747
    Rating: [-][+]
    13 years ago
    ARSENAL REFRESH DOES NOT WORK
  68. tobbelobbe
    Rating: [-][+]
    13 years ago
    Our Guilds isnt being added to the site at all. Not on wowprogress or klickers. Is anything working at all now? ;O;
  69. Draxinusom
    Rating: [-][+]
    13 years ago
    EU Armory had lots of outages over the last 24 hours. So yeah could be related.
  70. Mindfreeze
    Rating: -3 [-][+]
    13 years ago
    PVE is atm uninteresting ... Equip doesnt't matter, but the ranking is absolutely irregular. If it wouldn't be fixed by blizzard that it's possible to rank 10 and 25 seperately, it would be the end of time I waste in WoW and I believe it's than not just me who will stop raiding!
  71. nykhaos
    Rating: [-][+]
    13 years ago
    http://www.paragon.fi/blogs/why-10-25-should-be-10-25
    Sorry for posting their link without get their permission but it perfectly explains why tabs should be seperated. And thanks for doing that.
    Still there s things to do.
    For example removing 25man guilds 10man kills from 10man tabs
    Also there s guilds which abuse ranking system with not stating their 10/25 status clearly.

    Thanks for creating great site. All community used gladly till now.
    But till these problems fix I refuse to use wowprogress and prefer use 'other sites' for state my guilds progress. Which update themself 10 and 25 man raiding changes.
    And which ranking both 10 and 25man progress more fairly.
  72. nykhaos
    Rating: [-][+]
    13 years ago
    Wanted add example:
    This is how u rank unfairly same kill:
    wowprogress rank:
    H: Conclave of Wind Jan 31, 2011 19:56 347 197 3
    'other site' rank:
    Heroic: Conclave of Wind on 10-man (world #47, realm #1).

    Please stop calculating 'Oranges and Apples' together.
  73. nykhaos
    Rating: [-][+]
    13 years ago
    Another example: We are not allowed to link our wowprogress status with using our 10man rank at our own sites. You give only 1 ranking option. Which contains 25 ranking not 10 man.
  74. douu
    Rating: [-][+]
    13 years ago
    Hey, synergy guild from illidan server (french horde).
    We have a probleme, this week we killed 7 bosses in 25 hm(omnitron,magmaw,chimaeron,atramedes,maloriak,halfus,valiona),but just one was counted(valiona 25hm).
    All the others are in 10hm tag, I think that the bug comes because few persons had the achievement.
    Thx
login register

< previous next >
< previous next >


 


WoWProgress on Facebook