Quintessence Guild
Amirdrassil, the Dream's Hope | Aberrus, the Shadowed Crucible | Vault Of The Incarnates | Sepulcher of the First Ones | Sanctum of Domination | Castle Nathria | Ny'alotha | The Eternal Palace | Crucible of Storms | Battle of Dazar'alor | Uldir | tier21 | tier20 | tier19 | tier18 | tier17 | tier16 (10) | tier16 | tier15 more
Progress:
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Encounter | First Kill | Videos | West | US | Realm | Fastest Kill | + H: General Nazgrim (10) | Sep 19, 2014 04:56 | 1 | 1 | 1 | + H: Kor'kron Dark Shaman (10) | Sep 17, 2014 05:31 | 1 | 1 | 1 | + H: Iron Juggernaut (10) | Sep 12, 2014 05:29 | 1 | 1 | 1 | 52m 01s | + H: Galakras (10) | Jul 25, 2014 05:06 | 1 | 1 | 1 | 20m 18s | + H: Sha of Pride (10) | Jul 18, 2014 04:07 | 1 | 1 | 1 | 19m 14s | + H: Fallen Protectors (10) | Jul 11, 2014 04:19 | 1 | 1 | 1 | 14m 16s | + H: Norushen (10) | Jul 2, 2014 05:00 | 1 | 1 | 1 | 12m 41s | + H: Immerseus (10) | Jul 2, 2014 03:33 | 1 | 1 | 1 | N: Garrosh Hellscream (10) | ~May 5, 2014 | 1 | 1 | 1 | 20m 23s | + N: Paragons of the Klaxxi (10) | Apr 11, 2014 05:14 | 1 | 1 | 1 | 13m 48s | + N: Siegecrafter Blackfuse (10) | Apr 11, 2014 04:32 | 1 | 1 | 1 | 10m 41s | + N: Thok the Bloodthirsty (10) | Apr 9, 2014 05:41 | 1 | 1 | 1 | 07m 28s | + N: Spoils of Pandaria (10) | Apr 4, 2014 04:51 | 1 | 1 | 1 | 13m 51s | + N: Malkorok (10) | Mar 14, 2014 04:08 | 1 | 1 | 1 | 11m 17s | + N: General Nazgrim (10) | Mar 14, 2014 03:30 | 1 | 1 | 1 | 15m 20s | + N: Kor'kron Dark Shaman (10) | Mar 14, 2014 03:04 | 1 | 1 | 1 | 16m 26s | + N: Iron Juggernaut (10) | Mar 12, 2014 04:30 | 1 | 1 | 1 | 07m 35s | + N: Galakras (10) | Mar 12, 2014 04:14 | 1 | 1 | 1 | 15m 22s | + N: Sha of Pride (10) | Mar 12, 2014 03:28 | 1 | 1 | 1 | 08m 48s | + N: Norushen (10) | Mar 12, 2014 03:18 | 1 | 1 | 1 | 11m 56s | + N: Fallen Protectors (10) | Mar 12, 2014 03:00 | 1 | 1 | 1 | 07m 47s | + N: Immerseus (10) | Mar 12, 2014 02:50 | 1 | 1 | 1 |
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Guild Profile
Primary Language: English
Raids per week: 2
semi-hardcore
Recruiting (outdated):
all classes
<Quintessence> is very interested in exceptional players.
Currently, we're a new-ish-ly formed 10 person raid team, planning
on being a (20 person) mythic team, come patch 6.0. Current best
progression (as a guild) is 8/14 SoO heroic (with best individual
progression @ 11/14 heroic).
Highlights of who we are, current accomplishments, and future plans:
- Current strongest needs are healers and ranged dps. Exceptional players of all specs are still wanted.
- Officers are Fekineejit (GM), Itsygo, Embermoon, and Dalok.
- Raid team's average age is probably 30-ish.
- Current raid times are Tues & Thurs, 9 pm EST to 11:30 pm EST.
- As a guild, Garrosh 10 was downed on normal, on the guild's 4th night of attempts.
- Immerseus heroic down on 3rd night of attempts. Norushen heroic down on 2nd night of attempts. Protectors down on 2nd night of attempts. Sha down on 3rd night of attempts. Galakras down on 2nd night of attempts. Iron Juggernaut down on the 3rd night of attempts. Dark Shamans down on 1st night of attempts. Nazgrim down on 1st night of attempts. More to fall, soon!
- Recruiting is going well, and we seek to overcome absent main raiders, with more people. (Amazing concept, right?) More people also means we'll hopefully be able to start forming a second guild run (normal 10 SoO).
- Skilled players. I've been very impressed by the skill of our team. We all still have room for improvement, but the positive team effort is there, and our main raiders are all working on improving their gear, outside of scheduled guild raids. Average ilvl of raiding member is currently at least 568.
- Current loot is master loot (MS > OS > xmog). Future loot method may change, per guild needs.
- Plan is in place, for managing the "in-between" time of 10 man heroic raid progression, and 6.0 20 man mythic. This means that we're going to use the best team for progression, and then rotate folks to get experience and gear, while recruiting enough people to also get a 2nd weekly normal mode raid going. We're putting raids on openraid, to fill any empty spots.
- Plan for WoD is to embrace "10 plus" heroic (read: what is now called "normal") raid structure, which will easily lead into a 20 man mythic team.
- Raiders are expected to have an OpenRaid account. Raid signups are done on openraid.us.
- Raiders are expected to be in vent.
- Raiders are expected to have at least silver on proving grounds, for their main role.
- Raiders are expected to seek to improve their gear, outside of raids. That means weekly valor capping, plus having the legendary cloak, plus killing Celestials and Ordos every week, until there are no possible upgrades. It also means attempting to find spots in OpenRaid groups, when lockouts permit, and upgrades are available.
Contact us, in-game, with any questions. Going forward, we'll be doing a brief Q&A/interview in vent, for interested prospective raiders. My btag is Embermoon#1802.
Highlights of who we are, current accomplishments, and future plans:
- Current strongest needs are healers and ranged dps. Exceptional players of all specs are still wanted.
- Officers are Fekineejit (GM), Itsygo, Embermoon, and Dalok.
- Raid team's average age is probably 30-ish.
- Current raid times are Tues & Thurs, 9 pm EST to 11:30 pm EST.
- As a guild, Garrosh 10 was downed on normal, on the guild's 4th night of attempts.
- Immerseus heroic down on 3rd night of attempts. Norushen heroic down on 2nd night of attempts. Protectors down on 2nd night of attempts. Sha down on 3rd night of attempts. Galakras down on 2nd night of attempts. Iron Juggernaut down on the 3rd night of attempts. Dark Shamans down on 1st night of attempts. Nazgrim down on 1st night of attempts. More to fall, soon!
- Recruiting is going well, and we seek to overcome absent main raiders, with more people. (Amazing concept, right?) More people also means we'll hopefully be able to start forming a second guild run (normal 10 SoO).
- Skilled players. I've been very impressed by the skill of our team. We all still have room for improvement, but the positive team effort is there, and our main raiders are all working on improving their gear, outside of scheduled guild raids. Average ilvl of raiding member is currently at least 568.
- Current loot is master loot (MS > OS > xmog). Future loot method may change, per guild needs.
- Plan is in place, for managing the "in-between" time of 10 man heroic raid progression, and 6.0 20 man mythic. This means that we're going to use the best team for progression, and then rotate folks to get experience and gear, while recruiting enough people to also get a 2nd weekly normal mode raid going. We're putting raids on openraid, to fill any empty spots.
- Plan for WoD is to embrace "10 plus" heroic (read: what is now called "normal") raid structure, which will easily lead into a 20 man mythic team.
- Raiders are expected to have an OpenRaid account. Raid signups are done on openraid.us.
- Raiders are expected to be in vent.
- Raiders are expected to have at least silver on proving grounds, for their main role.
- Raiders are expected to seek to improve their gear, outside of raids. That means weekly valor capping, plus having the legendary cloak, plus killing Celestials and Ordos every week, until there are no possible upgrades. It also means attempting to find spots in OpenRaid groups, when lockouts permit, and upgrades are available.
Contact us, in-game, with any questions. Going forward, we'll be doing a brief Q&A/interview in vent, for interested prospective raiders. My btag is Embermoon#1802.
last updated by Embermoon 9 years ago