Add or Search characters | guilds

“International Criminals” Guild

Alliance US-Fenris    (armory)
Progress: 6/6 2/6
World: 28522
West: 26088
US: 9719
Realm:
World: n/a
Realm: n/a
EncounterTime (GMT)VideosWestUSRealmScore
N: Amber-Shaper Un'sok~Dec 28, 2012111 11.82
N: Imperial Vizier Zor'lokNov 9, 2012 04:51111 14.48+raid
N: Will of the EmperorOct 23, 2012 07:20111 277.55+raid
N: ElegonOct 16, 2012 04:05111  +raid
N: Four KingsOct 8, 2012 05:31111  +raid
N: Gara'jal the SpiritbinderOct 8, 2012 04:07111  +raid
N: Feng the AccursedOct 4, 2012 05:33111  +raid
N: Stone GuardOct 3, 2012 05:29111  +raid
[edit]

Guild Profile

Primary Language: English
Raids per week: 4
semi-hardcore
Recruiting (outdated):
deathknight (dd)high
druidhigh
hunterlow
magemedium
paladin (holy)high
priesthigh
roguemedium
shamanhigh
warlockmedium
warrior (dd)high
INTERNATIONAL CRIMINALS is NOT a guild as much as it is a GROUP of people that are dedicated to progression raiding. In order to be considered as a raider with IC a person MUST make a commitment to the following:

1. Sunday thru Tuesday and Thursdays 9-12 Us-Fenris server time, East coast US
2. Excellent with their toon and its abilities.
3. Punctuality both to the raid and from the break
4. A raider must drive themselves to be the best. NOT the best that they can be, but the best the toon can be with their current gear. (This statement is for those that think they cannot be any better than they already are.)
5. A raider must remind themselves that losers whine about their best; winners go home and fuck the prom queen.
6. Must be committed to IC as a main, NOT an alt. Alts are allowed and alt runs will be be made but NO alts will be used in progression raiding unless requested by the RL.

(All commitment requirements are subject to change without notice and may in the future)


WE don't owe you anything nor will we be treated as though we do.

LOOT RULES:

Loot is distributed by LOOT COUNSEL and is determined by several factors:
1. Stability
2. Promptness
3. Attendance
4. Productivity
5. Time in the guild ( being least important)




Fun for IC is progression and killing shit! If you are not interested in what is best for the group then you do NOT belong with us, and we don't want you. But if your a team player and willing to do whatever it takes for the whole group to get loot and to succeed then you will find IC a home that is cozy and and enjoyable place to be.



profile administrator(s): Belewski
last updated by Belewski 11 years ago
< previous next >
  • Apr 10, 2016
  • Feb 12, 2016
  • Aug 16, 2015
  • Dec 11, 2014
  • Dec 8, 2014
  • Dec 6, 2014
  • Aug 22, 2014
  • Jul 20, 2014
< previous next >
login register

Last Updated





 


WoWProgress on Facebook