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“Recycled Raiders” Guild

Alliance US-Khaz Modan    (armory)
Teams:
- [M+] RR Obsidian
Progress: 3/9 (H)
World: 12720
US: 5860
Realm: 43
World: 9126
US: 3610
Realm: 25
Encounter First Kill Videos World US Realm Fastest Kill
+ H: Nymue, Weaver of the CycleMar 15, 2024 00:5311773541240
+ H: Igira the CruelJan 12, 2024 01:271185354553806m 57s
+ H: GnarlrootDec 22, 2023 02:0211352516739
[edit]

Guild Profile

Primary Language: English
Raids per week: unknown
semi-hardcore
Recruiting (outdated):
all classes
RECYCLED RAIDERS

We are a PvX guild on US-Khaz Modan (connected with US-Azjol Nerub, US-Blackrock, US-Muradin & US-Nordrassil). We plan to systematically conquer every corner of Shadowlands until we have it all.

Visit our discord for more info: https://discord.gg/yM7uBsX
We are also listed on the in-game guild finder

RAID TIMES
9.1 Sanctum of Domination

A Raid
SOD Heroic Progression Team
Officers: Frankinsence, Fouris, Maluria

Tue-Thur nights @ 7 pm Server (MST) for 2.0-2.5 hours
Currently 9/10H prog working on Sylvanas

Reqs: 220 Item Level, 10/10N, and Parse on 4.5k dps / 5.0 hps on Guardian (Normal or Heroic)

B Raid
SOD Normal Team
Officers: Fraustbite, Weathervein
Fri-Sat nights @ 7 pm Server (MST) for 2 hours
Req: 200 Item

C Raid
SOD Heroic
(Offline until 9.1.5)

Sun-Mon nights @ 6 pm Server (MST) for 2.5-3.0 hours

D Raid
SOD Normal PUG/ALT Team
Officers: Apothecarie, Aquila

[Fresh Normal]
Tue-Thur nights @ 5:00 pm Server (MST) for 1.5 hours
Req: 200 Item

[Fresh Heroic One-Shot]
Fri nights @ 5:00 pm Server (MST) for 1.5 hours
Req: 220 Item, 10/10N


STATS
Updated: 10/3/21

Characters 592
Level 60: 472 [79%]
Level 51-59: 41 [6%]
Level 50: 44 [7%]
Level 1-49: 28 [4%]

Players 368
Characters / Account 1.6
Avg Item (60): 201.7
Avg Item: 175.8

Character Days Offline
0-14: 258 [43%]
15-29: 57 [9%]
30-44: 33 [5%]
45-59: 54 [9%]
60-89: 94 [7%]
90+: 96 [16%]

Roles [Level 60]
Tank 76 [64]
Healer 61 [54]
Melee 215 [175]
Ranged 233 [179]

Mythic Score
2100+: 6
2000-2099: 12
1500-1999: 9
1000-1499: 16
500-999: 22
1-499: 41
Combined Guild: 99,396


ORGANIZATION

We have a unique organization for our guild. We will maintain multiple independent programs within the guild (Raids, Mythic+, Torghast, PvP, Legacy Raids, and Leveling). Each has an independent calendar of events and their own resources. Members don’t belong to one program or another, and are welcome to take part in any and all events. No events are mandatory.

Guild Meetings are held weekly. They will be brief and focus on progress made in each program area. Members will always be informed of changes in the guild. No thin-skinned, fragile ego tyrants here. Meeting notes are posted on discord for each meeting.

RAIDS

We run multiple Raids to fill the scheduling and tier difficulty needs of our members. Raid leaders build their teams and run their own strategies, but work as a guild unit to develop the raiding core of the guild as a whole. You will often see players helping out one raid or another.

Each raid has its own roster, policies for requirements to join, attendance expectations, performance standards, and loot. Leaders have full discretion on all decision in their raid. Guild leadership does not interfere. Apply separately to the teams you want to join.

Permanent raid slots generally guarantees an invite to the raid, but raid leadership can sit players out for a boss, entire nights, or raid week as needed. It also generally implies an attendance minimum, contribution to team raid supplies, and to bring your own personal supplies. Feast and cauldrons are typically provided for all guild raids, as well as repairs.

There's no guild policy precluding attendance in more than one guild raid, or raiding guild toons outside the guild, however raid teams may add restrictions. Raid spots are awarded to characters, not players. Expect each of your toons to have to meet qualification standards separately.

A raid slot isn't required to be in the guild. We recruit players from the top down, who already come with raid accomplishments. We also recruit from the bottom up, who are progressing through lower content.

This is a Heroic guild that will get 10/10H, then delve some into Mythic. During 9.0, we dedicated countless hours making sure as many members got their AOTC achievement. We intend to do the same for this patch.

MYTHIC+

We invest in M+ thoroughly, both for gear progression and to get a break from raids. Many of our members have extensive knowledge of the dungeons and readily do keys with anyone who needs them.

We have officers to tend to each tier of achievements: Intro to M+, KSE (5 keys), KSC (10 keys), KSM (15 keys) and Competitive (16+ keys). The officers don't run every key with every guild member. They do help to instruct on mehcanics, pull strats, routes, character builds, and facilitate key groups.

As soon as the patch lands, we intend to aggressively unlock achievement tiers for all members. You'll see we're organized to do so. As this content is key to game progression, we support it by opening access to consumables most used in dungeons, as well as 24/7 guild repairs.

TORGHAST

The game has permanently added solo and small group content into game progression with Torghast. These are an essential grinds for soul ash to craft legendary items. We help our players understand and master the content by facilitating group runs. Non-solo specs like tanks and healers can have difficulty running these on their own. We consider these a guild need, not an individual one, and will assist however we need to assure we get them done each week.

PVP

Player vs Player has always been a core part of the game. It has gear we can use, therefore we will master it. We’ve found that multi-discipline players have a better handle on their class. PvP practice only make us better in Raids and Dungeons. Unfortunately, the game does little to help us facilitate this. Wherever possible, we will help our members find Arena and RBG partners.

RECRUITING

We are currently recruiting max level characters of all item levels, classes, specs and roles. Members must be 18 or older. Raid teams have their own roster and requirements.

We believe the only real commodity in an MMO are active players, so we take measures to keep our roster lean. Members are expected to remain active with each of the toons they add to the guild.

We use discord for raids, mythic dungeons, and guild events. It’s also the primary method we share event and policy information through text channels.
Website: unknown
profile administrator(s): tightwad
last updated by tightwad 2 years ago
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